In-game Screenshot “Like solving the maze on the back of a cereal box as a child, figuring out the trick to each of Dark Sheep’s levels is immensely rewarding.”ĭark Sheep is a puzzle game by the wonderful folks at Daisy Games. Sure, I may have nightmares for a little while, but it was absolutely worth it. So, it made total sense for me to review the amazingly eerie Dark Sheep. Suffice to say, I’m a bit of a baby when it comes to horror. Heck, even the Abzorbaloff pops into my noggin every so often. Just as I’m drifting off to sleep, I begin to think that the TV Head guy is standing above my bed with a knife. I expect Ghostface to pop up in my window late at night. But I was young, had an incredibly overactive imagination, and found myself tossing and turning in bed, unable to sleep for a whole week. The episode, titled Love & Monsters, was in no way scary. Possibilities are limitless and only depend on what you are tempted to try and if you are ready to invest in the opportunity.When I was younger, I watched what one would consider a rather humorous episode of Doctor Who. The advantages of working in a small group of people is the amount of opportunities that everyone can use. The company is focused on concentrating talented individuals that share enthusiasm for gaming industry and are not afraid to expand their knowledge, whether in education or other areas and want to combine work and fun without any unnecessary stress. When it comes to helping out others, Kiki never hesitates. After joining the team she started programming in C# and working in Unity. Her first meeting with Sheepa was coincidentally while playing a game. Her enthusiasm did not left her so she focused on studying IT professionally. Kiki was interested into IT since her childhood, when she had to solve every technical problems in games on her own. Their common goal was to create something original and Kay wanted to concentrate her skills into game development. The first connection between Kay and Dark Sheep was Pavel, who she met on university. Thanks to this decision, she gained a lot of experience. Kay was attracted to the fields of IT and art since high school, however for a long time, she was searching for her own path among many specializations, trying out illustration, writing, animation and a bit of coding in the process. Shortly after the team is expanded by two very important ladies – graphic designer Karolína (Kay) Slunečková and programmer Kristýna (Kiki) Böhmová. After graduation, Pavel had become an apprentice of Ondřej in a field of 3D graphics, animation and all related aspects respectively, that made him a key part of the development team. Young, creative and very talented 2D graphic, who under Ondra's mentorship achieved a handful of experience and thanks to an unending desire to explore and become the best of the best, he gained his first commissions already while being a high school student. This opened a lot of doors to other projects like SPKFree.NET, Online Gamers or Party City.Īfter years of gaining experience and several completed works, he met Pavel (Tarox) Oliva. Similar project was created for title Neverwinter Nights. Mainly in his free time he focused on studying 3D graphics, creating considerable amount of game models and graphic designs for special servers of Ultima Online – a popular staple of MMORPG games of that time. Ever since high school years, Ondřej was actively seeking information about IT technologies. Dark Sheep company was founded by Ondřej (Sheepa) Peška.
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